Entity Radar

Know what’s around the next corner.

A live radar drawn over Monsters & Memories. See every creature, NPC, player and item nearby, keep your own map of every zone, and stop running blind into trouble.

Windows 10 or 11 · cancel any time

NPCsMobsPlayersPetsCorpsesItems
The radar dial sitting beside the game view, over a map of the town, with players, NPCs and items as colored dots
Right beside your game. The dial sits wherever you put it, over a map of the zone, and keeps up as you move.
The radar dial with range rings and labeled players, NPCs and items around a green arrow, beside the entity list sorted by distance
The dial and the entity list. You’re the green arrow; everything nearby is drawn where it stands, and the list shows every entity in the zone, nearest first. Names shown are made up.

The overlay

Everything nearby, at a glance.

A compact dial and a sorted list, in a window that sits on top of the game. Glance over, read the room, get back to playing.

See the whole area

Players, pets, NPCs, mobs, corpses, dropped items, objects, doors and crafting stations, each in its own color, with a count of each under the dial.

Filters on one key

Press a letter or click a chip to show or hide each kind. Show only your party, or switch to harvest mode to see nothing but nodes while you gather.

Only your floor

In towns, towers and dungeons, hide everything above and below you, and see at a glance what’s on another floor.

Find it fast

Type part of a name, or several separated by commas. Matches get a ring and everything else dims.

The entity list

Every entity in the zone in a live, sortable table: distance, direction, guild, health, and the buffs and debuffs on you, your party and other players, with the time left. Click a row to ring it on the dial.

Read the moment

The in-game clock with day and night, a countdown on dropped items, movement trails, and a warning when you or your pet are hungry or thirsty.

Maps

Every zone, mapped. Your notes on top.

Full resolution, in two themes. Mark what you find, and your pins follow you into the radar. It tracks what you discovered, so nobody else’s exploration gets spoiled.

  • Your pins, on your map — never shown to other players.
  • 68 purpose-drawn icons for trainers, bankers, tradeskills and services, plus text, lines, shapes and circles.
  • A map under the dial — walk into a zone and its map appears beneath you, with illustrated sheets for some zones.
  • Drop a pin from inside the game — place it from the radar and it lands on your map.
  • Auto-pins, if you want them — your radar can pin the NPCs, harvest nodes and crafting stations it sees as you play.
  • Map and radar stay in sync — hide a group on the site and it’s hidden on your radar too.
A zone map in the Atlas theme, with the player's own pins, a label and a marked routeA zone map in the Slate theme, with the player's own pins, a label and a marked route
The radar dial drawn over a dimmed map of the streets and buildings around the player
The map under the dial. Walk into a zone and its map appears beneath you, so every dot sits on a real street or floor. Names shown are made up.
The radar over a town with auto-pins on: hundreds of labeled pins for vendors, trainers, crafting stations and harvest nodes
Auto-pins, if you want them. Turn them on and your radar marks the vendors, trainers, nodes and crafting stations it sees as you play, filling in your own map over time. This is a town after plenty of play; you choose which kinds show.

Find anything

Search your pins and filter by group when a map gets busy.

Live coordinates

Pan, zoom, and read world coordinates right under your cursor.

Take it with you

Download any zone with your own pins, in world coordinates.


Make it yours

A small dial, or the whole screen.

Float it in a corner, fit it to the game, or lay it over everything. Radar keeps your settings, so it opens the way you left it.

Three sizes

A floating dial you drag and resize, a window sized to the game, or a full overlay on top of it.

Click-through and see-through

Let your mouse pass straight to the game, make the dial’s ground clear, and fade the whole window to taste.

Your view

Heading-up or north-up, zoom from 10 m to 2,500 m, larger or smaller text, and rings, labels and trails on or off.

The radar dial beside its help card, which lists the keys for filters, view and window
Every key on one card. Plain keys work while the radar has focus; ctrl+alt keys work from anywhere, even mid-fight.

Built to last

Made for the long haul.

Patch day is handled

Game updates break overlays. When one lands, we ship a fix, and the radar downloads and installs it itself the next time you start it.

Reads, never writes

It reads the running game and draws in its own window. It never writes to the game, never injects code, never modifies a game file and never sends input for you.

Your license, your PCs

Activate a PC from your account and move your seat between machines yourself, any time.

Census included

Know where the players are, too.

Your Entity Radar subscription includes Census. One sweep shows how many players are in each zone, their levels, who’s looking for a group, and the probable groups. Census has its own terms, which you accept before using it.

See Census →

The Census window after a sweep: zones with player counts, level bands, LFG and probable groups
Names shown are made up.
A full manual is included with your subscription. Every key, every setting and every message the radar can show, explained step by step, with a troubleshooting guide.

Stop running blind.

Monthly, cancel any time, and you keep access until the end of the period you paid for.